Tuesday, January 13, 2026

City '26: Kathoom + Week 1

I'm participating in City '26! In doing so, I will be introducing a new setting that I've had on the backburner for a while: a shameless Star Wars pastiche that I can do whatever I want with. I'll probably make a post at some point detailing the broad overview of the universe but for now I'll just be focused on this one city - my Nar Shaddaa.


Kathoom is the moon of the planet Boracon in the Trans-Core Republic, the entire surface of which is covered in urban sprawl. The city is the largest in the Republic, clocking in at around 200 trillion people. Each district represents an area of around 400,000 square miles. (Yes, these numbers are ridiculous. That's just the kind of thing you have to deal with when designing a city the size of the moon.)


Week 1 - A3. Sekab Base

Principal Feature
Republic military base, built atop the initial colony. Mostly for show these days but still boasts a massive orbital cannon in case of attack.

NPC: Lieutenant Deek. Tired and overworked military engineer. Doing his best to maintain an antique orbital cannon with little to no resources.

Encounters
  1. Several soldiers playing Burshk, a popular card game. One is cheating.
  2. Several soldiers doing drills. Unarmed and exhausted.
  3. Several soldiers, patrolling. Bored and looking for trouble.
  4. A few military engineers, doing maintenance on base infrastructure.
  5. A few military engineers, attempting to move a piece of faulty (and very heavy) equipment to the repair bay.
  6. A Ranger, on a classified special mission from the commander. What is it? *I just told you it’s classified*.
NPC: Sergeant Maro. Cartoonishly serious, might enjoy violence a little too much. Ranger transferred here as a punishment for something he did on Ojed.

Trade Goods
Above-board military surplus and black market weapons from the Battery Boys gang.

NPC: Private Tar. Weasely, flatterer. Battery Boys dealer. Works in the repair bay.

Controlling Faction
Republic Military. This is a pretty relaxed post though.

NPC: Commander Rekesh. Seasoned, no-nonsense. Will retire any day now but that’s no reason to slack off. Wants the Battery Boys court martialed immediately - just as soon as he figures out who they are.

Rival Faction
The Battery Boys. A military gang, funneling weapons and other military supplies to the black market. Purely interested in getting rich.

NPC: Captain Brightrun. Laid-back, handsome. Leader of the Battery Boys. Enjoying this whole gang-running thing; wishes he thought of this years ago.

Plot Hook
A Knight of the Way accused of an act of terrorism is being extradited to the Galactic Union. He is temporarily being held at the base here. Are the accusations true? Or is he being held here unjustly and in need of rescue?

NPC: Brother Quan. Mysterious, talks in riddles. A Knight of the Way. Will not say one way or the other whether he is guilty.

Transportation
N to [B2]
S to [A4]
E to [B3]
W to [L3]

NPC: Private Kimsk. Bright-eyed new recruit. Kathoom local, Republic patriot, proud to serve. Assigned to checkpoint duty.

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